My Testing World

An old testing project that can be interesting to look around in and play around in, I didn’t care about optimization therefor there are some heavy scenes

this project contains :
thirdpersonexamplemap – tests with global particles, niagara flame particles, material based depth fog
idk – tests with world location based mesh offset – world location based texture placement – refractions, world location based static clouds – location based sound
VINEscene – creating a scenery shown i had drawn on paper a while ago
bench – a wacky test to recording fps and giving a type of score based of it
blocking – structures made with simple shapes such as cubes spheres and cylinders without caring about optimization and poly count
2 – tests with post processing
Equestria – tests with sceneries based on MLP:FiM

Download : http://www.mediafire.com/file/seu5i1grymwazuk/Slabs-Testing.rar/file (1.4gb)